Wall of Fire
Wall of Fire
[Conjuration][Fire]
Level: [Arcane 5], [Nature 5]
Components: [S] and [V]
Casting Time: Standard
Range: Close (25 ft. + 5 ft. per 2 CL) @{CloseRange} ft.
Effect: A 30 ft. x 5 ft. wall of fire
Duration: Up to 1 round per CL @{cl} rounds.
Saving Throw: Reflex for Half
Spell Resistance: No
An intensely hot wall of fire deals 1d8 heat damage per CL on the squares that it is summoned. Creatures on these squares can make a reflex save for half damage. When cast, one side of the spell must be considered the hot side. All creatures within 15 ft. of the hot side of the wall take 4d8 heat damage per round. Any creature that attempts to pass through the wall will automatically take 1d8 heat damage per CL, and get no save.
VTT Macro Description:
@{character_name} summons a wall of fire. Any creatures in the area must make a reflex save for half the heat damage. The
hot side of the wall will deal 4d8 damage per round to all creatures within 15 ft. of it. Any creature that passes through
the wall takes the full damage, no save.
VTT Number of Dice formula: @{cl}
VTT Side Macro:
&{template:custom}{{title=Wall of Fire}}{{subtitle=@{character_name}}}{{desc=[[4d8+(@{SpellProf}*4)]] heat damage}}