Voiding Sphere
Voiding Sphere
[Conjuration] [Void]
Level: [Arcane 8] [Divine 8]
Components: [S], [V], and [F]
Casting Time: Full Round
Range: Medium (100 ft. + 10 ft. per CL) @{MediumRange} ft.
Effect: 1 Sphere of void
Duration: Up to 5 rounds; concentration
Saving Throw: None
Spell Resistance: No
Focus: At least a +4 focus.
Create a 1 ft. diameter sphere of void energy into a selected square. All creatures, objects, and anything else, within 10 ft. of the sphere will have to make an opposed shove check against 12 + Spell Proficiency + PMA Mod. Failures will move the creatures or objects into the sphere. Once contact is made the object or creature takes 1d12 per CL entropic damage. After taking the damage they reappear outside the effect's radius. Re-entering any of these squares will force this to happen again. Just entering any of these squares will force the effect.
VTT Macro Description:
@{character_name} creates a 1 ft. diameter sphere of void. This void will attempted
to pull all creatures within 10 ft. of it in, whenver they end up within 10 ft. of it. Affected
creatures must make an opposed shove check against DC [[12+@{SpellProf}+@{PMA}]].
Creatures that fail this are pulled into the sphere and take the damage. After passing
into the sphere they will return to a square outside of the area.
VTT Number of Dice formula: [[@{cl}]]