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Tremor Spike

Tremor Spike

[Transmutation] [Earth]
Level: [Arcane 3] [Nature 3]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Personal
Effect: 30 ft. Line originating from cater.
Duration: Instantaneous
Saving Throw: Reflex; half
Spell Resistance: No

Your character sends out a 5 ft. wide 30 ft. long line of spikes that grow out of the ground, so long as it isn't made of metal. These spice will form and shoot upward into all creatures within the area. They deal 1d6 piercing damage per CL to a maximum of 10d6 damage.

VTT Macro Description:
@{character_name} creates a line of spikles 5 ft. wide and 30 ft. long. Creatures in the range of this spell must make a reflex save for half damage. This deals piercing damage.

VTT Number of Dice formula: [[{@{cl},10}kl1]]