Splinter
Splinter
[Transmutation]
Level: [Nature 2]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Medium (100 ft. + 10 ft. per CL) @{MediumRange} ft.
Effect: 10 ft. radius around selected tile/object.
Duration: Instantaneous
Saving Throw: Reflex for half
Spell Resistance: No
This spell can target an object, or floor tile, made of stone or wood (bone). The object then sheds material out in a 10 ft. radius around it. This shedding is either in the shape of spherical stones, or splinters of wood (bone). Any creature in this area takes 1d10 + 1d10 per 2 CL, maximum 5d10 bludgeoning or piecing damage respectively.
VTT Macro Description:
@{character_name} targetsamd object or floor tile and makes it explode. Depending on the material it'll either do
bludgeoning or piercing damage. Creatures within 10 ft. of the target object/tile will take the respective damage.
VTT Number of Dice:
[[{(1+floor(@{cl/2)),5}kl1]