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Saline Encasement

Saline Encasement

[Evocation] [Earth]
Level: [Arcane 7] [Nature 7]
Components: [S], [V], and [F]
Casting Time: Standard action
Range: Medium (100 ft. + 10 ft. per CL) @{MediumRange} ft.
Effect: 1 Creature
Duration: 1 Round per CL @{cl} rounds.
Saving Throw: Fortitude partial; see text
Spell Resistance: Yes

Focus: At least a +3 focus

You coat your foe in salt crystals that stick to the skin and dry them out. The initial hit subject will take 2d6 damage per CL (Maximum 40d6) desiccation damage. If the subject passes their fortitude save they instead take desiccation cold damage. Either way the subject will be coated in dehydrating salt that will deal 1 constitution damage per round for the duration or until washed off or dispelled.

VTT Macro Description:
@{character_name} forms salt crystals on their for that begin to drain the moisture from their bodies. If the subject fails their fortitude save they take the above damage. On a successful save they take [[10d6+(10*@{SpellProf})]] desiccation damage. Either way the subject will also take 1 point of constitution damage until the salt crystals are washed off or dispelled.

VTT Number of Dice formula: [[{(@{cl}*2),40}kl1]]