Pure Vision
Pure Vision
[Divination]
Level: [Arcane 6], [Nature 6]
Components: [S], [V], and [M]
Casting Time: 1 Standard action
Range: Personal
Effect: Self
Duration: 1 round per CL @{cl} rounds
Saving Throw: None
Spell Resistance: No
Material Component: Any crystal worth at least 300 gp
Your character can see through all illusions and all concealing affects, both mundane and arcane, while under the effects of this spell. If a spell specifically mentions that it bypasses pure vision, then pure vision cannot see through it.
VTT Macro Description:
*Material Component: A crystal worth at least 300 gp*
@{character_name}'s eyes glow for a moment, and their vision is enhanced greatly.
This spell can see through all illusion and concealing effects, both mundane and
arcane. If a spell says Pure Vision cannot see through it, then Pure Vision cannot
see through it.