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Pure Vision

Pure Vision

[Divination]
Level: [Arcane 6], [Nature 6]
Components: [S], [V], and [M]
Casting Time: 1 Standard action
Range: Personal
Effect: Self
Duration: 1 round per CL @{cl} rounds
Saving Throw: None
Spell Resistance: No

Material Component: Any crystal worth at least 300 gp

Your character can see through all illusions and all concealing affects, both mundane and arcane, while under the effects of this spell. If a spell specifically mentions that it bypasses pure vision, then pure vision cannot see through it.

VTT Macro Description:
*Material Component: A crystal worth at least 300 gp*

@{character_name}'s eyes glow for a moment, and their vision is enhanced greatly. This spell can see through all illusion and concealing effects, both mundane and arcane. If a spell says Pure Vision cannot see through it, then Pure Vision cannot see through it.