Magic Missile Moderate
Magic Missile, Moderate
[Evocation] [Force]
Level: [Arcane 3]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Close (25 ft. + 5 ft. per 2 CL) @{CloseRange} ft.
Effect: 1 missile +1 missile per HD (Max 15) [[1+{15,@{cl}}kl1]] missiles
Duration: Instantaneous
Saving Throw: No
Spell Resistance: Yes
Your character fires magical arrows, darts, cylinders, or however they shape it; at their foe. These missiles ignore any kind of cover short of total cover, and any non-specific damage reduction. A missile will deal 1d6 force damage. These missiles must be divided as evenly as possible among all hostile targets within range.
VTT Macro Description:
@{character_name} summons a bunch of pulses of raw magical energy to bombard multiple targets. The damage is divided between
all hostile targets in range.