Skip to content

Heal Injury

Heal Injury

[Thaumaturgy] [Life]
Level: [Divine 3] [General 4]
Components: [S], [V], and [M]
Casting Time: 1 Full round
Range: Touch
Effect: Creature Touched
Duration: Instantaneous
Saving Throw: Will; harmless
Spell Resistance: No

Material Component: 50 gp faceted quartz

After the recitations the crystal will glow and vanish, then your place your hands upon the affected area and the injury will be removed.

Note: There are some injuries this will not work on, or will require an accompanying heal check.

VTT Macro Description:
@{character_name} places their hand on the target and a faint glow of light covers the target. Any injury the character has is healed.