Energy Warding Minor
Energy Warding, Minor
[Abjuration] [Multi-Element]
Level: [Arcane 1]
Components: [S], [V], and [M]
Casting Time: 1 Immediate action
Range: Personal
Effect: Self
Duration: 1 round + 1 round per 5 CL [[1+floor(@{cl}/5)]] rounds
Saving Throw: No
Spell Resistance: No
Gain 4 resistance to Acid, Cold, Electric, or Heat per CL. The resistance is determined by the incoming damage and will remain in place until the duration ends.
When taking this as a known spell, or adding it to your spell book, the energy must be specified, and cannot be changed after it is known or in your spell book.
VTT Macro Description:
@{character_name} very swiftly wards themself against ?{Energy Type?} damage. They then gain [[@{cl}*4]] ?{Energy Type?} resistance for
the duration.