Counterspell Snare
Counterspell Snare
[Abjuration] [Void]
Level: [Arcane 8], [Generalist 8]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Personal
Effect: Counterspell lure centered on you
Duration: 1 round
Saving Throw: No
Spell Resistance: No
Your character begins weaving a deliberately over-bright, unstable spell matrix. The spell has no effect on creatures that ignore it, but it looks like the opening movements of a dangerous high-level spell.
When you cast this spell, each creature that can perceive the casting and could attempt a counterspell may immediately make a Knowledge (Arcana) check against DC 20 + your caster level. This check does not use an action. On a success, the creature identifies the spell as Counterspell Snare and understands the backlash. On a failure, the creature only identifies it as a serious 8th-level or stronger magical threat.
Any creature that attempts to counterspell this spell is caught by the snare, whether or not their counterspell succeeds. A caught creature takes 15d8 entropic damage, is stunned for 1 round, and cannot attempt additional counterspells until the start of its next turn. If multiple creatures attempt to counterspell this spell, each one is caught separately.
VTT Macro Description:
@{character_name} weaves an unstable high-level spell matrix. Creatures that can perceive the casting and could counterspell
may make a Knowledge (Arcana) check against DC [[20+@{cl}]] to identify it as Counterspell Snare. Any creature that attempts
to counterspell it takes 15d8 entropic damage, is stunned for 1 round, and cannot attempt additional counterspells until
the start of its next turn, whether or not the counterspell succeeds.
VTT Number of Dice: 15