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Complete Repair

Complete Repair

[Transmutation]
Level: [Arcane 5]
Components: [S], [V], and [F]
Casting Time: 1 Standard action
Range: Close (25 ft. + 5 ft. per 2 CL) @{CloseRange} ft.
Effect: 1 Object within range
Duration: Instantaneous
Saving Throw: No
Spell Resistance: No

Focus: At least a +3 focus

Your character aims their focus at their target as it glows hot orange for a moment. The object will pull itself back together and repair 1d10 points of damage per CL (Maximum 20d10). This will even work if it is a magical object that has reached 0 hp. As a note any object completely destroyed with entropic damage is gone forever.

VTT Macro Description:
@{character_name} aims their focus at their target and the target glows a hot orange for a moment. The object pulls itself back together. Even magic items are repaired with this method, unless it was destroyed by desctruction damage.

VTT Number of Dice formula: [[{@{cl},20}kl1]]