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Twin Talon (Ex)

Prerequisite: Proficiency with weapon and Grace
Use: 1 grace point
Action: Standard Action
Target: Single Target
Duration: Instantaneous

Attack twice at your highest bonus with a -2 penalty. If either attacks hit and deal damage the target must make a fortitude save against their wound DC with a -2 penalty, if both hit and deal damage then the user will receive the more severe version of the wound. On a failed save the target will receive a deep gash if slashing or piercing damage is done; broken bone for bludgeoning damage. If the target successfully saved they are stifled for 1 round. This action can be done as part of a charge with the +2 bonuses to attack and damage, and the -2 to AC until the beginning of your character's next turn.

Note: This ability cannot be used if your character is flat-footed, held, or immobilized by any means. Only one grace point can be used per round.

VTT Macro Description:
@{character_name} rushes in and makes two quick strikes at their highest attack bonus with a -2 penalty. If either attack deals damage, the target must make a Fortitude save against their wound DC with a -2 penalty. Failure will result in a [*wound*](https://tabletopdefined.com/Afflictions/#wound) When both hits deal damage, the user will receive a more severe version of the wound. If the target successfully saves, they are instead stifled for one round.