Energy Crescents (Su)
Prerequisite: Energy Charge and Energy Echo
Use: 1 + 1 per 3 HD per day
Range: Centered on caster
Action: Standard; then swift
Target: 5 ft. x 30 ft. line
Duration: Up to 3 rounds and instantaneous; see text
Saving Throw: Reflex for half
DC: PMA Based [[10+floor(@{hd}/2)+@{PMA}+@{SpellProf}]] for half
Spell Resistance: Yes
Special: N/A
Create a lash in the air that hangs until released. As a swift action any lash can be released where the lash of energy will then rapidly fire out along its line. These energy lashes will deal 1d6 + 1d6 per 3 HD energy damage of the energy type selected for Energy Change. All creatures within the area of effect will have to make a reflex save for half damage. Gain a second Lash at 8 HD and a third at 14 HD.
VTT Description Macro:
@{character_name} creates a lash in the air that hangs. As a swift action it can be activated to flow along its
trajectory. All creatures in the line must make a reflex save for half damage. Gain a second Lash at 8 HD and a third at
14 HD.
VTT Side Macro:
&{template:custom}
{{title=Energy Crescent}}
{{subtitle=@{character_name}}}
{{Area=5 ft. x 30 ft.}}
{{Reflex DC=[[10+floor(@{hd}/2)+@{PMA}+@{SpellProf}]] for half}}
{{desc=The energy crescent deals [[[[1+floor(@{hd}/3)]]d6+[[@{SpellProf}*(1+floor(@{hd}/3))]]]] (Energy Type) Damage.}}