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Illusory Fireball

Illusory Fireball

[Illusion] [Delusion]
Level: [Arcane 3]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Close (25 ft. + 5 ft. per 2 CL) @{close_range} ft.
Effect: 20 ft. radius
Duration: Instantaneous
Saving Throw: Will; disbelief
Spell Resistance: Yes

Your character sends a small bead of illusory flame toward a point in range, where it erupts into a roaring fireball. Only creatures within the area perceive the explosion. Each creature that fails its Will save believes the flames are real and takes 1d6 points of non-lethal damage per CL (maximum 10d6). A creature that succeeds recognizes the fireball as a delusion and takes no damage.

The fireball produces no heat, cannot damage objects, and cannot ignite anything. Defenses against mind-affecting spells apply to Illusory Fireball as normal for a delusion.

VTT Macro Description:
@{character_name} detonates an illusory fireball. Creatures in the area must succeed on a Will save against DC [[13+@{pma}+@{spell_prof}]] to disbelieve it. A creature that fails takes non-lethal damage; a creature that succeeds takes none. Illusory Fireball deals [[[[{@{cl},10}kl1]]d6+([[{@{cl},10}kl1]]*@{spell_prof})]] non-lethal damage.

VTT Number of Dice formula: [[{@{cl},10}kl1]]