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Energy Warding

Energy Warding

[Abjuration] [Multi-Element] Level: [Arcane 3] Components: [S], [V], and [M] Casting Time: Standard action Range: Close (25 ft. + 5 ft. per 2 CL) @{close_range} ft. Effect: Self and 1 creature per 6 HD Self and [[floor(@{hd}/6)]] other creatures Duration: 1 round + 1 round per 5 CL [[1+floor(@{cl}/5)]] rounds Saving Throw: Will; harmless Spell Resistance: Yes; harmless

The caster and selected creatures gain 6 resistance per CL to Acid, Cold, Electric, or Heat for the duration. The energy type is selected when the spell is learned or added to a spellbook and cannot be changed afterward.

VTT Macro Description: @{character_name} wards themself and up to [[floor(@{hd}/6)]] other creatures against ?{Energy Type?}. Each target gains [[6*@{cl}]] ?{Energy Type?} resistance for [[1+floor(@{cl}/5)]] rounds.