Energy Warding
Energy Warding
[Abjuration] [Multi-Element]
Level: [Arcane 3]
Components: [S], [V], and [M]
Casting Time: Standard action
Range: Close (25 ft. + 5 ft. per 2 CL) @{close_range} ft.
Effect: Self and 1 creature per 6 HD Self and [[floor(@{hd}/6)]] other creatures
Duration: 1 round + 1 round per 5 CL [[1+floor(@{cl}/5)]] rounds
Saving Throw: Will; harmless
Spell Resistance: Yes; harmless
The caster and selected creatures gain 6 resistance per CL to Acid, Cold, Electric, or Heat for the duration. The energy type is selected when the spell is learned or added to a spellbook and cannot be changed afterward.
VTT Macro Description:
@{character_name} wards themself and up to [[floor(@{hd}/6)]] other creatures against ?{Energy Type?}. Each target gains
[[6*@{cl}]] ?{Energy Type?} resistance for [[1+floor(@{cl}/5)]] rounds.