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Rage, Intensified (Ex)

Prerequisite: Greater Rage and Constitution 16
Use: 1 + 1 per 6 HD
Action: Free
Target: Self
Duration: 1 round per HD @{hd} rounds

The bonuses increase to +6 attack and damage; +3 to spell and ability DCs. The -2 AC remains. Critical threat range on weapons is doubled, to a maximum of 15-20, during the intensified rage. Also gain 40+( 10 x Constitution modifier) in temporary it points. Spells are considered to be cast as 4 levels higher. During an intensified rage your character gains +4 on will saves and is immune to any compulsion and fear effects. The first spell cast during an intensified rage is considered perfected and bolstered. All spells cast during intensified rage are considered to be bolstered. Once the rage is over your character will still remain fatigued for 5 rounds. Concentration checks for spells become 14 + HD + spell Level.

VTT Macro Description:
@{character_name} gains a +6 rage bonus to attack and damage, any spell or ability DCs are increased by +3. AC suffers a -2 rage penalty. Critical threat range is doubled, to a maximum of 15-20, for the duration, During the rage @{character_name} is immune to compulsion and fear effects, otherwise they gain a +4 circumstance bonus to will saves. Temporary HP [[40+(10*@{conmod})]] is gained for the duration. The first spell cast is perfected and bolstered. For the rest of the duration all spells are considered to be bolstered. During the rage a spell caster must succeed on a DC [[14+@{hd}+(0?{Spell Level being cast?(Number Only)|0})]] to cast the spell.