Gather Information
When you have no leads, no knowledge of an area, and no direction on where to start on something. It can be a great idea to ask around town, chat with people, network, and look at public records of things. This is gathering information and it takes six hours per attempt. The higher you roll the more information you gather. Typically DCs are set by the DM for this and it can be invaluable for progressing the goals of the group. Below is a table that gives some general gather information results for general rolls and a few modifiers. Spending a day asking around about specific topics has a tendency to garner suspicion. To avoid suspicion take a -15 penalty on your roll.
Roll Result | Information Learned |
---|---|
15 | Location of well known businesses |
20 | Location of lesser known businesses |
25 | Best deals in town |
Synergy: If you have 8 or more ranks in Gather Information you gain a +2 synergy bonus to General Knowledge and Knowledge (Common).