Veiled Company
Veiled Company
[Illusion] [Glamour]
Level: [Arcane 7], [Generalist 7]
Components: [S] and [V]
Casting Time: 1 Minute
Range: Close (25 ft. + 5 ft. per 2 CL) @{close_range} ft.
Effect: 1 + 1 creature per 3 HD [[1+floor(@{hd}/3)]] creatures
Duration: 1 hour per CL @{cl} hours
Saving Throw: Ego; harmless
Spell Resistance: No
Your character gives the selected creatures a shared identity. Each target appears to be a member of the chosen group, including its clothing, equipment, voice, scent, and mannerisms. The Glamour remains intact while the targets move, speak, and fight. Each target gains a +25 enhancement bonus to Disguise checks.
An observer who has a reason to doubt the identity can make an Investigate or Discern Intent check. Obvious contradictions, such as impossible equipment or knowledge, grant the observer another check, but the Glamour does not immediately end when one target is exposed. The targets retain their actual abilities, memories, and statistics.
VTT Macro Description:
@{character_name} gives [[1+floor(@{hd}/3)]] selected creatures a shared identity for [[@{cl}]] hours. Each target appears to be a member of the chosen group, including its clothing, equipment, voice, scent, and mannerisms, and gains a +25 enhancement bonus to Disguise. The Glamour remains intact while targets move, speak, and fight. Observers can use Investigate or Discern Intent to notice contradictions.