The Worlds Eye
The World's Eye
[Divination]
Level: [Arcane 9], [Generalist 9]
Components: [S], [V], and [F]
Casting Time: 10 Minutes
Range: Same Reflection
Effect: 1 sensor + 1 sensor per 5 HD [[1+floor(@{hd}/5)]] sensors
Duration: 1 minute per CL; concentration @{cl} minutes; concentration
Saving Throw: None
Spell Resistance: No
Focus: At least a +5 focus.
Your character creates a network of invisible floating eyes at locations they can name and describe within the same Reflection. Each eye has normal vision and Arcane Sight, flies at 60 ft. with perfect maneuverability, and can fit through any opening two inches by two inches wide. Each eye has AC 25 and 20 HP. A solid barrier blocks an eye's movement, and an eye that is destroyed is lost from the network.
Your character can switch their awareness between any eye as a swift action. While focused through an eye, your character can see and hear through it, speak through it, and cast Divination spells as if they were standing in its space. The eyes cannot cross into another Reflection. If concentration ends, all remaining eyes vanish.
VTT Macro Description:
@{character_name} creates [[1+floor(@{hd}/5)]] invisible eyes within the same Reflection. Each eye has Arcane Sight, flies at 60 ft. with perfect maneuverability, fits through a two-inch opening, and has AC 25 and 20 HP. The caster can switch between eyes as a swift action and cast Divination spells through the eye being observed.