Phantom Threat

Phantom Threat

[Illusion] [Phantasm]
Level: [Arcane 3], [Generalist 3]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Close (25 ft. + 5 ft. per 2 CL) @{close_range} ft.
Effect: 1 creature and 1 phantom threat
Duration: 1 round per CL; concentration @{cl} rounds; concentration
Saving Throw: Ego disbelief
Spell Resistance: Yes

Your character creates a threat that only the target can see. The threat can appear as anything the target would fear. The target will always try to keep at least 15 ft. between themself and the threat and cannot willingly move into a square within 15 ft. of it. As a move action each round, your character can move the threat to any square within the spell's range. The threat has no physical presence and cannot attack, be attacked, or be perceived by anyone else.

If the target succeeds on the initial Ego save, they recognize the threat as a phantasm and the spell ends. The target can attempt another Ego save at the end of each of their turns to disbelieve the threat.

VTT Macro Description:
@{character_name} creates a threat that only the target can see. The target cannot willingly move within 15 ft. of it and attempts to keep at least 15 ft. away. The caster can move the threat as a move action each round. The target can attempt an Ego save at the end of each turn to disbelieve it.