Nightmare Pursuer
Nightmare Pursuer
[Illusion] [Phantasm]
Level: [Arcane 6], [Generalist 6]
Components: [S] and [V]
Casting Time: 1 Standard action
Range: Medium (100 ft. + 10 ft. per CL) @{medium_range} ft.
Effect: 1 creature
Duration: 1 round per CL; concentration @{cl} rounds; concentration
Saving Throw: Will; see text
Spell Resistance: Yes
Your character creates a nightmare pursuer that only the target can see. At the start of each of the target's turns, the pursuer rushes toward them and the target must make a Will save. On a failed save, the target takes 1d8 per 2 CL non-lethal damage. On a successful save, the target takes no damage that round and knows the pursuer is not real. The target is not compelled to move away from the pursuer and can act normally after making the save.
VTT Macro Description:
@{character_name} creates a nightmare pursuer that only the target can see. At the start of each target turn, it rushes in and the target makes a Will save. On a failed save, the target takes [[{floor(@{cl}/2),1}k1]]d8 non-lethal damage. On a successful save, the target takes no damage that round and knows the pursuer is not real. The target is not compelled to move.