Improvised Arcane Device, Advanced (Su)
Prerequisite: HD 10, ability to cast spells, Improvised Arcane Device, and ability to cast 5th-level spells.
Use: See text
Action: 1 minute per spell level sacrificed; see text
Target: See text
Duration: See text
Saving Throw DC: 10 + PMA + Spell Proficiency + spell level sacrificed
Spell Resistance: Yes
This functions as Improvised Arcane Device except the number of damage and healing dice is doubled. Every spell level spent on damage or healing provides 2d6 + Spell Proficiency instead of 1d6 + Spell Proficiency. So if all 3 levels from a 3rd-level slot are spent on damage, the device will deal 6d6 + (Spell Proficiency × 3) damage. There are also two new effects available.
Effect Types:
Slow: Slows all creatures within 15 ft. for 1 round per spell level spent on slow.
Invisibility: Renders all creatures within 15 ft. invisible for 1 round per spell level spent on invisibility. Direct offensive actions will end the invisibility.
VTT Number of Dice:
[[2*(?{Spell levels spent on damage})]]
VTT Damage Bonus:
[[@{spell_prof}*?{Spell levels spent on damage}]]