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Dancing Stars (Su)

VTT Saving Throw: None

VTT Category: Utility

Prerequisite: PMA 12+
Use: 1 + 1 at 7 HD and 13 HD
Range: Close (25 ft. + 5 ft. per 2 HD) @{close_range} ft.
Action: Standard Initial; swift secondary
Target: Targeted Creature
Duration: 1 minute per HD @{hd} minutes
Saving Throw: Reflex half; none see text
DC: PMA Based [[10+floor(@{hd}/2)+@{pma}+@{spell_prof}]]; half
Spell Resistance: Yes

Your character creates a floating mote of light around them, typically resembling a scintillating star. This star can be passively controlled around the character as a free action. The mote must remain within a 20 ft. radius of the character. This mote will emit 30 ft. of bright light and 30 ft. of shadowy light. This mote can be activated as a swift action, where it will suddenly coalesce and fire a beam at a target dealing 1d6 heat damage per 3 HD, minimum 1d6 heat damage. Targets must make a reflex save for half-damage.

Alternatively, a mote can be activated as a shield for a selected target. This will grant the target 1d6 warding per 3 HD, minimum 1d6 warding. This warding will last for 3 rounds or until depleted.

A new mote is gained every 4 HD. This ability cannot be reactivated until all the motes have been used up.

VTT Macro Description:
@{character_name} creates [[1+floor(@{hd}/4)]] motes of light that float around them. Each one can be used to deal damage or create a ward. Any number of motes can be activated in a round as a swift action as either damage or warding.

VTT Instructions: Create two character abilities as token actions: Dancing Stars — Damage and Dancing Stars — Warding. Copy the respective side macro below. Activate the main ability to create the motes, then use the appropriate token action when spending motes. Track remaining motes yourself. Each mote rolls at least one die, even below 3 HD.

VTT Side Macro (Damage): &{template:custom}{{title=Dancing Stars — Damage}}{{subtitle=@{character_name}}}{{Reflex Save=DC [[10+floor(@{hd}/2)+@{pma}+@{spell_prof}]]; half}}{{Damage=[[[[?{Motes used for damage|1}*{1,floor(@{hd}/3)}kh1]]d6+(@{spell_prof}*?{Motes used for damage|1}*{1,floor(@{hd}/3)}kh1)]] heat}}{{desc=Spend the selected number of motes. Spell resistance applies.}}

VTT Side Macro (Warding): &{template:custom}{{title=Dancing Stars — Warding}}{{subtitle=@{character_name}}}{{Warding=[[[[?{Motes used for warding|1}*{1,floor(@{hd}/3)}kh1]]d6+(@{spell_prof}*?{Motes used for warding|1}*{1,floor(@{hd}/3)}kh1)]]}}{{Duration=3 rounds or until depleted}}{{desc=Spend the selected number of motes to protect the selected target.}}